最近我老是收到类似的电子邮件问我:“我怎样才能成为一个好的动画师?”好,把你不知道的真相告诉你。我没什么能让你成为一个好动画师的窍门和技巧可以给你。我认为要做一个好动画师,取决于每个个人,如果他们想要做到好,做到杰出,或者是不那么杰出。唯一真正的建议是,大量的努力工作,持续的工作。我从五岁开始就生活在动画中,呼吸着动画。每天我都整日泡在动画中。我花费十个小时乃至更多的时间在做动画上。我回家做我自己的动画项目,我讲授动画,我时刻想着动画。吃饭的时候我发现自己对妻子说话时鼻子尖的运动更感兴趣,而不是她所讲的话本身,或者观察服务员在给我介绍特色菜时的怪癖动作。看电视时,我总是把动作和表演分解开来看。每天我都过着动画的生活。我总是致力于成为一个更好的动画师,这很难。我认为要成为一个好动画师,动画必须是你的激情所在。你真的必须投入进去,并且愿意为之献出生活的很大一部分来学习动画。我现在还在努力领会怎样更好的做动画。令我挣扎的是,在经过这么多的努力和时间的投入在致力于成为一个好动画师以后,却发现我可能永远也成不了一个杰出的动画师。最后,“做到好”就等于你投入努力的多少,乘以对你来说在真实世界的观察和在动画中应用之间建立联系的难易程度。
除了努力的工作和奉献以外,找到一个你向之求教的好导师也是关键。
posted by Dr. Stephen G. at 1:44 PM
英文原文:
Residual Energy
Someone asked me to talk more about residual energy. There are alot of different ways this can be put to use. Residual energy is the energy left over from a primary or secondary movement. For example, a character does a gesture. When he hits the pose there may be a slight settle in the arm, hand and fingers. It is paying attention to these details that make the gesture look more believable. It could be how a hand comes to rest when it is placed on a surface. It is the small details that make it look physical. Overlap is another way of explaining this. When you think overlap, you think about hair or appendages or other broad things. Residual energy is a bit more subtle. There is a great scene in the incredibles that Animator John Kahrs did. Its when Violet is on the plane and is jostled by the turbulence. The way her leg bounces bounces up and down really makes her feel like she has flesh and bones. Understanding where the energy comes from is one of the most important parts. Then you need to figure out how it should be used. You don't want to over do it so that it take away from the main action.
Another thing you want to try an get into your work is patterns. I'll try to cover this in a future post.
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